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LoVe| CLan Forum Index slow rail value vs FC
The time now is Thu 18:51, 09 May 2024

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lagman




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Tue 22:00, 10 Jul 2012

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If you dont like spawns... then you shouldnt play 1.16. Since FC server has clanbase settings like on most servers

About psi I dont agree, at least because I spawned and went to that place on ss. In 95% cases I met 3 enemy on pad and that was about 10 rounds in row. To be honest that was boring game.


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ghostdog
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Tue 23:23, 10 Jul 2012

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somehow clanbase cfg managed to spawn obviously strange on FC server and i am not the only person to notice and its like that on all maps. next time i will just record demo and will count how many times i spawned near the enemy and how many on furthest side of the map - no need to argue now.

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Last edited by ghostdog on Tue 23:23, 10 Jul 2012; edited 1 time in total
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lagman




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Thu 9:02, 12 Jul 2012

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If you spawn near enemy everytime, it means that enemyes were everywhere on map.
We dont camp whole team in 1 room like some clans like to do.

Btw I spawn near enemy maybe 70% of time on every server =)


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Last edited by lagman on Thu 9:02, 12 Jul 2012; edited 1 time in total
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ghostdog
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Sat 12:13, 14 Jul 2012

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we lost also our map -dm3 25:21 i guess.
both maps started really well, i was on fire but as soon as i couldnt do 81 acc (as in dm2 first few min) we started to lose and fast.


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Direct
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Sat 16:10, 14 Jul 2012

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ghostdog wrote:
as soon as i couldnt do 81 acc (as in dm2 first few min) we started to lose and fast.


instead of checking your acc, u could focus at enemies :>


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ghostdog
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Sat 17:45, 14 Jul 2012

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Direct wrote:
ghostdog wrote:
as soon as i couldnt do 81 acc (as in dm2 first few min) we started to lose and fast.


instead of checking your acc, u could focus at enemies :>


i checked it when i was dead after doing 14 in 1 and kept going like that so i guess it might be even higher at some point (checked it only once).

next time you are jealous say so :)


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Direct
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Sat 17:50, 14 Jul 2012

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nah, u are just too proud of yourself, cuz u say your acc at the beginning of game in each post in scrim section :D And I'm able to do 100acc! At least after 1-2 shots!

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ghostdog
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Sun 11:22, 15 Jul 2012

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:D nub!

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ghostdog
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Mon 16:40, 08 Oct 2012

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nice games.

did bit worse than expected maybe mainly due to the fact that i was ice cold and something lagged a lot there - players or server... dont know maybe both :)





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Dev3h




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Mon 16:43, 08 Oct 2012

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Yea, ggs indeed!

Cheerz*


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ghostdog
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Wed 16:00, 10 Oct 2012

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very bad games for me... i was just freezing cold and reaction was just shit.

good that duck did very nice though so its 1:1





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ghostdog
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Wed 20:27, 31 Oct 2012

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nice game, we did in my view good / really good teamwork. i did own at first, then ami took over and mini finished.

next time just dont call timeout @ 24:23 score unless it is end off the world :hamster_evil:

nice game!


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Last edited by ghostdog on Wed 20:28, 31 Oct 2012; edited 1 time in total
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mininoob
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Thu 20:30, 01 Nov 2012

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hehehe my phone alrady dring dring!!! so i had no choise :P and i expect this import call :D

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ghostdog
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Thu 22:53, 01 Nov 2012

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mininoob wrote:
hehehe my phone alrady dring dring!!! so i had no choise :P and i expect this import call :D


i know i know :) i was also surprised that except me noone said nothing. usually this kind of timeouts are not treated well :P


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Mon 21:00, 05 Nov 2012

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they started as predicted from the lineup = good
but we picked up and actually was tight game, unfortunately again lost in the end.


till 10 it was good game, then we neither did teamwork nor frag, 34 melts for them vs 22 for us = failed defense. very bad.



but then came 4v4 dm6 - at some point it was 17 or 18:3... dm13 very bad... no this was worse.

plus in the end Fripa disconected @ 24.

mini told he is not using teamoverlay nor pays attention at teamchat - its like failing q3 school 2nd grade. i thought only ppl @ public servers do that but i guess i was wrong.

bgs


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Last edited by ghostdog on Mon 21:01, 05 Nov 2012; edited 1 time in total
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